Quote:
Originally Posted by Richie
Isn't the Spitfire Manual a manual for a real Spitfire. It has nothing to do with the game. It's a historic treat kind of thing.
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Why would they make a super realistic sim (yes, I think it will be super-realistic with a good gameplay) with a planes that don't react like it's real life counterpart as it should be perfectly doable?
Like if you get the best performance on the climb from x-y thousand meters with manofiold pressure Z and prop pitch Q then it should not be rocket science to replicate that to the sim either as there normally is plenty of manuals and pilot notes available.
Or if you should lower the gears over X mph then that should be the limit.
Manuals and operational handbooks should be the starting point for modelling planes if a real one is not availeble to model from.