Quote:
Originally Posted by swiss
Ok, I conducted some test tonight - although I can skip bomb now, I found out the fuses not only have a 2sec delay but also a 20m cap.
I tried this with the arado at 20m/750kph about 20 times.
The bomb definitely has >=2 secs before it touches the water, however the the bomb stayed disarmed in 100%.
Maybe my stopwatch is wrong... - if not, maybe TD can (or feels like) explain it?
DL ntrk from rapidshare
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Well, for what it's worth, this is directly from the 4.10 User Guide:
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This also applies to skip bombing: the bomb must be dropped from at least 25m and must not hit the ship before 2 seconds.
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Aviar