Confirm a few things
Hey, I just started this game without having played the first ones (which may be a mistake, since a lot of this game baffles me). I picked the red dragon and named him Grigori Rasputin, and he's among my most threatening units. I'm having a lot of fun so far and I love the system. I do have a few questions:
1) It seems that units are limited per merchant, permanently. Unless one says "hoard", once you buy all of that unit from that shop, then that unit is gone from that merchant. Forever. That seems dangerous... hence the emphasis on no-loss battles in this forum, I suppose (aside from the medals benefit). Do I have this right?
Currently my strategy involves lots of throw-away summoned units, and lots of high-defense units. I reset if I lose someone in an easy battle, because I can't take the losses AND I really want to get more leadership from the medal.
2) Once enemies are dead, they're gone. There's no random encounters or respawning opponents in this game. This means there's a limited amount of experience to go around, and if you get your butt handed to you in one battle and barely eek by, or don't level up your dragon enough, you've basically set yourself back. Or are there locations in the game where you can fight enemies repeatedly to try to level up a bit? Could I load my army with worthless units and repeatedly lose, to level up my dragon a bit at a time (hereby known as the lame twit tactic)?
The reason I ask is, the difficulty step-up from one island to another is brutal. It almost seems like I'm supposed to be leveling up somewhere first... Everything on the next island is either super-strong, deadly, or invincible. On occasion there's something weak I can take on, if I kite past innumerable deadly enemies first.
3) Can wanderer's scrolls be learned/used repeatedly, or are they one-use only?
4) I'm playing a warrior, and among the first skills I learned was Order Magic, so I could learn and repeatedly cast healing magic without hoarding expensive scrolls. I'm also using mana accelerator to convert rage into mana, a clever strategy I read somewhere on these forums. What emphasis should I place on the other spell schools, if any?
5) How many spells and scrolls can I have as a warrior? I read somewhere that the scroll count is somewhat limited, but I don't know if the spell count is. If so, is there a way to unlearn a spell, or should I be very careful to not learn spells I don't want long-term?
6) I'm planning on getting the bottom-right warrior skill that causes my rage to have a minimum amount. My logic is that I want to be able to enter every battle with at least a little rage to put my dragon to use. Then I'll boost my rage max a bit to fine-tune the minimum until I can cast the really important abilities, like wall, mystic egg or the tail punch umm... thingy. However, I may be misinterpreting the description. Does this skill do what I think it does, or am I in for a nasty surprise?
7) My mana went negative in one battle. Does the game allow me to cast a spell I cannot afford? Or was this a serendipitous bug?
That's all for now. Thank you!
|