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Old 01-03-2011, 10:07 PM
atlatea atlatea is offline
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I guess that Scrounger is an exception to all classes, not only mage, most of the time, scrounger need unusual tactic.

Pain mirror also seems to be the bane of archdemon, sometimes pain mirror
is your best friend if you got hit by that halving attack.

Regarding mage,

Well, 8k dmg per turn to all unit is already more than sufficient.

When playing direct damage mage, the damage spells are mean to much much soften your enemies, it's a no brainer opening. Then your unit finish them off. Damage spells won't do 80%-90 % the damage, it usually do 60%-65%, sometimes 70%-75%. It never means to be the winning button, it's just there to help you win. However compared to other mage type, all you do is just blast and blast them first, then do anything you want later, unlike other type of mage, other type of mage need more thinking.

Some suggestion, try most elves unit, it works best with direct damage mage. Your elves will crowd control all your enemies, effectively delaying them while you're having fun dooming them with your mass destruction spells.

Summoner mage have more efficient control to mana, however you still need to think, while damage mage is pure no brainer once you have very high int and the right unit composition.

Main problem with pure summoner mage is they rely heavily on fire damage. Damage mage can deal with any kind of threat. With the right units, it offer more versality in exchange for mana efficiency.

In case of warrior 100% ranged crit, direct damage mage slightly wins in term of resurrecting and damage wise (unless the warrior use goblins) at early turn. However on longer turn, warrior win, because mage will surely run ouf of mana if she keeps casting mass damage spells. But versality once again favor mage.

Why don't try hybrid mage?

I've tried this, mage with very high int, 50-70 ish, minimum is 50, unit is mostly elves and humans, reason? crowd control is caster best friend whether it is mage or paladin, having both summoner and destruction at lv 3, play style is damage spell and summoner, it depends on the situation.

From my experience, it's the most versatile of all mage, and probably the most powerful one. The only downside is you need insane amount of magic crystal


Quote:
Oh, as an aside, unlike the Warrior, my particular Mage build seems verry weak against Archdemons.

I'm not looking forward to facing Samman and I ran from the Archdemon stacks in Montero's Caves.
Try pain mirror, i was once losing hope againts archdemon in montero caves, then i consider pain mirror as my last resort, and it works, especially if they do halving attack.

Honestly i didn't even think that pain mirror was that useful.

Last edited by atlatea; 01-03-2011 at 10:09 PM.
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