Quote:
Originally Posted by nearmiss
There would be problems, because having the correct aircraft with proper keys in the programming would be critical to having a decent Online game.
Oleg has mentioned how the multiplayer game went to pot when the IL2 code was hacked. This would probably mean "no 3rd party addons" of any kind could be allowed in BOB SOW.
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Oleg has already explained that he hopes 3rd party developers will use SoW as a platform, and that for example full startup procedures might be possible for them if they choose to go so far with their detail level (i.e. beyond what SoW will initially cover). There is no technical barrier that would prevent this, only an organizational effort. After all, already Il2 had various 3rd party planes included in various releases.