Quote:
Originally Posted by Feathered_IV
It almost was. Oleg mentioned at SimHQ that during the big blackout, the project was halted by two particularly troublesome staff members and they caused it to be very nearly dropped altogether. It wasn't until they were finally removed that work was able to resume and he could speak about the project again.
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Way over dramatized, yes the developer removed two troublesome staff members, that may or may not have been key people. That may of had its part in delaying SOW, but I highly doubt this would have spelled the demise of a project headed by Oleg and Luthier.