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Originally Posted by merlin1
Actually I agree with all of you. Just thinking, are all this candys (colour of the flames ect...) we reaily need now or when the game will be released... Many times we heard, on maximum settings we can play after few years from release date becouse todays hardware can not handle this game.
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You never heard that from the devs themselves, but only through (mostly unfounded) speculation. There is no indication at the moment that SoW will have remarkably high system requirements (beyond what can be expected from a flight sim anyway). And details like the exhaust flames won't have any impact on performance.
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Do not waste time on candys but the things that will make the game playible. This is just my opinion.
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It's probably not the same people who work on the core engine and on such details. Getting rid of the bugs is priority but that doesn't rule out that other areas get worked on. Oleg has indicated in the past that there's a long list of small things he would like to get into the sim if the schedule allows, but not that the release will be postponed for to such details.
Of course there will still be dozens of posts after release, why feature xyz wasn't included and that it would have been better to delay the game for them