This is a tl;dr message, so skip it if you dont have the time to waste reading it.
Well, Santa ... ehm R@S i mean

,
i was lurking since the first month the community moved here after the SF meltdown, but was (and still am) feeling shamefull for promising something that i didnt deliver. I did a big circle trying to find other games challenging enough but with disheartening results.
Which brings us to the "realism" non-issue.
The crowd here is mainly people about their 30s or 30+, or anyway 20+ and definetely not 12 year olds whose level of "challenge' can be broken-down to my-screen-goes-red-when-i-m-getting-shot-and-all-i-have-to-do-is-stay-covered-for-5-seconds-to-regain-health. Cause its too much for the dumbed down generation to get killed in-game, burst into tears and cry mommy afterwards.
Our fun derives from challenge.
Infinite ammo, 12gauge-sniper-machinegun-pistols or any other Uberweapon, holy hand-grenades, one-shot-kills on all body parts with 9mm pistol, fat man xplozions!!1, cheating AI etc etc are all challenge breakers and thus no fun.
Realism tweaked, mainly cause of in-game distance limitations, is the starting point for all of us. Sure there are taste differences to this level of challenge but they are minor.
I m sure the above are your thoughts too, as also of most of the forum members, so i will stop here and dont go into details.
D_F_N aka "tweaked, mainly cause of in-game distance limitations, realism freak"
P.s. Do you still see Local Integrated Software Architecture?
p.s. of p.s. Does anybody know what are the specifications of the sound files of the mercs?