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Originally Posted by Minecontrol
I would like to use Undead for a change but i haven't a clue how you would resurrect them to qualify for no loss (i generally prefer no loss games)?
How do the strategies for resurrection go when using undead?
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Well, frankly I modded the game to create an "Animate Dead' spell that works like Resurrection to achieve no-loss in The Legend. In AP, you can use Evlins - they are pretty effective, and all you need is some unit-spawning enemy to be left alive (like a Gremlin Tower) to provide corpses. But Ancient Vampires, and to a lesser extent, Cursed Ghosts kinda replenish their own losses. In fact, Ghosts can be a big problem if the enemy is too weak. I usually withdrew them from the battle when they started reaching the leadership limit, and using about 10-20 less then what my leadership allows me.
Necromancers are indeed excellent. They are also lightning fast, so they can cripple enemies before they can act - I especially liked to Plague the Black Dragons (yes, it works on them as it's a disease, not magic) and then unleash hell with my Dragon Arrow Skeleton Archers.
In the Legend, this was my undead army by the endgame:
- Black Knights (the backbone of the army, main tank, +1 speed really helps to make them reach the enemy faster. Don't hit that hard early on, so work your 'anger' up by swatting weaker enemies first before you charge the main threat.)
- Necromancers (ranged attack, summoners - enemies really like to attack re-animated creatures - debuff... Only thing to be aware of, don't shoot when your Ghosts are near the target.)
- Ancient Vampire (the core unit of every undead army. except against non-living enemies, they are unbeatable. If you fight undead or too strong units like dragons, stay in vampire shape and hope for an evasion. If you lose some, break off the attack and target a weaker enemy to replenish)
- Cursed Ghosts (The kamikaze skirmisher - send them into the fray and don't worry, they will replensih whatever they lose and draw the fire away from your other units, use Physical Resistance items to make them even harder to kill. Just beware that they never go out of control - if they do, Healing helps. Also, try to block Archmages/Necromancers with them, they attack with physical attack in Melee).
- Bone Dragon (The cleanup crew - not strong enough to soak up much damage, but can inflict a lot of pain, especially with their poison area attack. Just hit the enemy after they have moved. They are also excellent against shooters, as they take very little damage from them, so use them as bait. In Crossworlds, they can even summon fodder! They are not that great against Undead and poison-immune units, though, but rock against Dragons as those have no poison resistance at all.)
I also used Skeleton Archers (they can be hired in insane numbers, and Dragon Arrows make them very potent) sometimes instead of the Ghosts, and for a while, Werewolves. Oh and PLague Zombies before I got Death Knights. They are superior in every regard.