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Old 12-07-2010, 08:15 PM
MrBlister MrBlister is offline
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Join Date: Nov 2010
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I mean, hypnotize itself messes with the game's AI, and causes enemy troops to focus the nearby, weak enemy instead of damaging your permanent troops. It's an extremely valuable skill for a mage--better than summoning when you can have an opportunity to use hypnotize at lvl 2 because it places the unit right in the middle of the enemy units across the battlefield, which is where you want them to hang out while you nuke them down. Then, once hypnotized, you can get a large amount of physical AoE for a very low mana cost. Granted, not something you do much lategame, but it's great midgame when mana is scarce.

As it is now, you can just use one unit, cast invisibility on it, and just kamikaze all the enemy troops and hang out for 3 turns. It's hilariously broken. I would think that if the developers considered kamikaze underpowered that they would just increase the damage or something.
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