About bombs. Well some feels abit wrong some feels useless etc.
I have been folowing this debate abit, but in general talking about bombs are talking about different cars. The structure of bombs are a nightmare to follow since they change in some way every 6th month of the war.
German multipurpose bombs was not fragmentet (or many of them was not) The germans used a 5 step fusing instead so the bomb detonatet in 5 stages (5 series fusing)
This in general gave about the same result as a fragmentet bomb.
Again the Germans had SD, SC, PD and AB bombs and in many cases there is versions up to mark III of the same bomb. Each version with some modifications (effect)
With all these bombs, and the limitet versions made ingame you have to do a compremise, you cant have them all (sad actualy but well)
If you look at the games versions of bombs and how they work they are a decent compremise for all these bombs. It could be better, but again, we want it all, but have to patch what we have.
I have only talked about German bombs here, all fighting nations made and used bombs in many many variations, think of the task going through 2000-2500 different bombs and then implement the "fair" changes.
At the end i agree that some bombs feels wierd, especially when you know abit about bombs, but i live with it because i understand the insane ammount of researtch it would take adjusting them. A dummy bomb is actualy not a dummy, its a fairly complicatet device when you look at fusing and structure....A German fragmentation bomb is around as effective (90%) as a American, Russian or other bomb. The problem "tuning" it would be what version should you adjust after, year? Fusing? Mark number?
well enough stupidity from me....
Ltbear
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