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Old 12-06-2010, 07:00 AM
dflion dflion is offline
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Join Date: Nov 2007
Posts: 319
Thumbs up Creating a 'theoretical' mission in the new FMB

1. Select Campaign folder and create the first mission file.

2. Click-on the ‘Edit’ tab and select ‘Weather Map’ to select weather type. Then select ‘Battle Area’ (to edit objects in the object tick-box listed in 11 Group area) and ‘Armies’ type (Red/English). Select ‘Languages’ (English) and then select ‘Briefings’ to create your first Mission briefing. Finally select ‘Script’ to set specific ‘trigger points’?

3. Click on ‘View’ tab to set-up the display filter. Tick the following: - aircraft, armour, vehicles, train, ship, buildings, static cameras, front markers, show AI actors, show spawn areas, show weather front, show time, show army ‘Red’. Then select Icon size and tick smooth ship path (ships travelling in curves instead of angles?), toggle battle area, show grid, animate camera, fit objects, mission parameters.
Select Landscape options (lighting effect?), Select Mission objects (from list?), ‘Snap’ to look at, Rotate as group, select layers, ‘or’ Undo ‘above’ stack?

4. Click on ‘Object browser’ and view airfield objects list to delete those airfields not in ‘Battle area’? Or enhance airfields in use with new objects.

5. Click on “Object browser’ and view Aircraft to select ‘Aircraft type’.

6. In the ‘Object browser’ select ‘Group properties’ tab to set-up ‘Country’ (United Kingdom), ‘Mission type’ (Fighter), Squadron No., how many Flights in squadron, Formation (type), select squadron ‘Call Sign’, select ‘Weapon set’, slide fuel slider to select fuel %, Check automatically calculated aircraft weight, select ammo belt type, ordinance detonator timing, pilot skill, use slider to create weathering %, select briefing type, tick ‘parachute tick box’, tick ‘scramble’ tick box.

7. In the ‘Object browser’ select the waypoint tab to create mission waypoints, altitude ‘0’, speed ‘0’, action (take-off, etc.etc), type ‘auto’, # passes ‘auto’, (before returning to original track?), radio silence box ticked.

8. Within the waypoint area, go to ‘Inbetweening’. Select waypoints 0-14, select ‘before’ current waypoint and tick ‘interpolate altitude’, ‘interpolate speed’ and ‘carry over type’, tick boxes. Press the ‘Create’ button. I am presuming that these actions will synchronise the waypoint timings of Allied and Axis waypoints to meet at the right time? (Hopefully?)

9. In the ‘Object browser’ select ‘Pilot #1’ tab, tick player tick box, select ‘skill’ (Ace), select skin type, slide ‘weathering %’ slider, select ‘briefing type’, select left noseart, select right noseart, select aircraft tactical number, select aircraft serial number, select band colour, either A,B or C (set colours or custom colours), tick ‘show markings’ box and finally hide 3D view of aircraft.

Looking good, though there is some ‘guess work’ in some areas?

DFLion
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