Name (

We arrive at Siverskaya
Short Flying in very bad weather we arrive at our new base at Siverskaya, just as a Soviet bomber attack is in progress\n
Description Date: 31st July 1941\nTime: 0915\nWeather:Rain/Snow\nCloud Height: 1000m\nLocation: Iyhvi-ahtme\n\nWe had quite a tussle last week with some Migs over Narva with two Friedrichs being shot down, luckily both pilots surviving, one with minor injuries.\n\nThis morning Hannes Trautloft announced to the Gruppe that we would be flying to Siverskaya, sixty kilometres south of Leningrad.\nHe had already inspected this airfield and had found nearly all the buildings intact \u2013 the Russians had left in such a hurry!\nTrautloft went on to say that he would make Siverskaya our main base for the attack on Leningrad.\n\nThe weather was very bad with heavy rain showers sweeping in from the Gulf of Finland, several aircraft had already bogged in the large mud pools forming on the airfield.\n\nSelect skin: Bf-109F-2_vomHofe_JG54_Blan.bmp (markings on)\n
Following ‘nearmiss’s’ previous discussion on ‘Mission briefing’s’, I have shown above, one of my mission briefing text’s created in the old FMB.
To save time, I have leant over the years, by ‘cutting and pasting’ a mission briefing from the FMB, you can use it as a template to create a series of new mission briefing’s, outside the FMB using your laptop. This lets you carry out research on your mission’s more easily while watching TV etc. you don’t have to open up the flight sim and type them in.
I always leave the heading’s information, ‘Name’, ‘Short’, ‘Description’ etc. changing these when I have imported the mission text back into the FMB. Writing the mission text is easy, including the ‘\n’ and ‘\n\n’ for new sentences and paragraphs.
You can see from the above, that anything written, or placed into the FMB automatically, creates and corrects in its own language. With the new FMB, this feature will be much more powerful, creating ‘script written’ trigger points most probably using key words.
I will be very interested in seeing how you will set-up your airfield position prior to taxying and take-off and how the AI aircraft will behave around you. I noticed there is a ‘script spawn C’ tick box which hopefully will be linked to your mission briefing text?
DFLion