Quote:
Originally Posted by ivagiglie
First I have to say it's nice to see so many new options and all the possibilities that these should open to us mission builders, good.
Now the not-so-good thing about the GUI:
it is terrible, really - it would have looked cool in 1995 but 15 years have passed since then.
I really would like to give feedback that could bring some improvements with a little work but this really needs to be rewritten ...
...
...take to understand otherwise and maybe we could come up with something more modern that could complement this new FMB.
And thanks if you've read my whole post 
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Hi everybody,
Thanks for the great update!
But I'd like to second what ivagiglie said. The major reason why I didn't use the IL2 mission builder much over all these years was the interface.
I know that right now all development effort is on much more important things but I think it would be worth to re-think the GUI.
I've been working as a software architect for 20 years now and in most of my projects the GUI was or is one of the key elements that are very important.
The way I would go, would be Qt4. Qt4 is a set of C++ libraries that are available for windows, linux, Mac and even embedded platforms. They include everything to make highly ergonomic and modern GUI applications with just a few lines of code.
If you provided some kind of front-end library in C++ for all the functionalities of the FMB, we (the community) would be able to give you a hand or even develop a standalone application that has all that ergonomic appeal and bells and whistles that would make the FMB an even more outstanding tool.
cheers,
Schallmoser