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Old 12-04-2010, 01:21 AM
Fafnir_6 Fafnir_6 is offline
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Join Date: Dec 2009
Location: Edmonton, AB
Posts: 244
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Quote:
Originally Posted by nearmiss View Post
I have built missions and campaigns for close to 10 years and helped develop mission builder tools/programs.

The FMB is improved a great deal from what I see. The sort functions alone will save hours of time building missions.

I suggest you take your negative banter to another forums. I doubt seriously it will be any better accepted elsewhere.
This is the problem exactly, you (and Nausicaa) are experienced mission builders and no doubt this update is like early Xmas for you. For those of us who are just getting into mission building or who have only dabbled, the FMB of IL-2 (let alone this new mission builder with all the added functionality) has a very steep learning curve. I look at this update and see the power of this new mission builder as added potential so far on the horizon for me that I doubt I'll ever really get there. We haven't actually seen Battle of Britain yet so I can't comment on what sort of tutorials or documentation will be present but I will say that Seeker is spot on about the quality of the interface and documentation of the current IL-2 mission builder. Quite plainly, it stinks for first-timers.

I haven't seen the rumors about the lack of dynamic campaigns in BoB but the existence of the dynamic campaigns has helped mitigate the FMB learning curve in IL-2 for many of us. The efforts of community members such as yourselves also helps with this. Thanks . Seeker raises a valid concern about BoB's replayability for mission building newbs, should the rumors prove accurate. Perhaps 1C should hire Lowengrin if there is a problem. If the rumor is true, it could turn off a large and potentially lucrative gamer segment that is needed to generate the revenue for all the expansions you and I wish for in BoB's engine.

It was not negative banter but concerns raised in good faith ( I'd be lying if I said I didn't share them).

Cheers,

Fafnir_6
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