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Old 12-03-2010, 11:29 PM
K_Freddie K_Freddie is offline
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Join Date: Feb 2008
Posts: 563
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ivagiglie:
While agreeing with most of your comments, I hope you realise that the GUI is not your standard windows GUI, but a DirectX GUI which is as much workload as the game itself, to develop.

Integrating this into the 3D environment of the map making, is a mission. Not to mention simplifying it for the 'lowest common denominator'.

Oleg at the moment is streaks ahead of the competition, and as we've all discovered..... it is difficult at first, but it's easiest in the long run.
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