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Old 11-28-2010, 09:20 PM
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Location: Zagreb, Croatia
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Quote:
Originally Posted by Necrobaron View Post
I guess this is dangerously close to going off-topic (if it isn't already) ...
I am wondering that myself - is this too much OT? Please delete my post if so.


Quote:
Originally Posted by The Kraken View Post
Work on your kills score, help keep your squadron alive, or simply try to survive. Plenty of incentives without changing history
Exactly. When I play SoW I which to be a part of history, not change it to what might have happened. There are other games that do that.

I am all in for destroyed objects being destroyed in the next mission, plus some deviations of what happened (like prolonged attacks on airfields), but for a change in how the Battle ended - not my cup of tea.


As far as IL2's single player goes - I have never really been able to get into the mood there. Not even remotely like what for example EAW offered. It all felt too "synthetic". If I haven't discovered how good online game play was I would probably never given this game so much attention. Then again, I didn't try much of the custom built campaigns.

In any case, I do hope SoW will stand out here.
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'MUSTANG' - compilation of online air victories
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