Greetings.
Well I see it more like Flanker35M here.
Falcon4 was a total dynamic strategy game with 3D build on top of it.
That was very impressiv! You just have to like US jets though

I loved it.
As for BoB.
I strongly hope to see more then just srcripted events that I have to play with!
Sperrle, Mölders or Pohl doesent matter

The combination of a complex strategic, dynamic developement (in real time, as it was in F4) based on user input (your missions flow by yourself) is the kick.
Atleast, I'd like the idea to be able to chose my targets, like Flanker35M pointed out. It would be easy to get the home chain at the canal with stukas/JU88 at night and so on.....
So, to make it worth the effort, what you do HAS TO MAKE AN IMPACT.
Or why else putting in any effort?
A scripted campaign based on historical missions was already in orginal IL2.
But as I see it, it wasnt one of its strong points.
Hopes are high to see something more convincing in Olegs Battle of Britain.
Cheers Dietger