View Single Post
  #11  
Old 11-28-2010, 01:19 PM
csThor csThor is offline
Approved Member
 
Join Date: Oct 2007
Location: somewhere in Germany
Posts: 1,213
Thumbs down

Quote:
Originally Posted by Flanker35M View Post
Why Falcon 4.0? Because it has a dynamic campaign, plain and simple. Everything around you went on even you would just sit and watch the map. You were a mere asset in the war. That is what still makes F 4.0 great.
That, in itself, is not a virtue but a part of it. Quite frankly if the devs fail to transport that stuff (= what we call immersion) then the effort, while laudable, is a failed effort. And Falcon 4 was a failed effort in my opinion as it was as interesting as watching paint dry.

Quote:
Originally Posted by Flanker35M View Post
With extreme sarcasm..Was the wait of 6 years worth at all when all we get is fancy graphics and a set of features, but with no real content? Why fly for Luftwaffe at all when the only challenge would be not to die in the string of canned missions? That would offer zero replay value as the outcome is already known.
Here we disagree. I very much consider the idea that flying alone (and the performance of a single pilot to boot) could influence a confrontation such as the BoB is ludicrous to the umpteenth degree.
What I want for the campaign is accuracy in the details ... meaning for example that an Oberstleutnant (such as "Vati" Mölders) had authority over his Geschwader but he had no say in the general conduct of the battle. Various ranks have various layers of responsibility (my phrase) and I'd like to see that represented ... I want, to make a long story short, a good representation of what the everyday life of a pilot was like back then ... and not some gamey "let's ignore that Göring and Hitler are idiots and win the BoB with our knowledge and hindsight".
Reply With Quote