How about "dynamic where it counts, historical where it needs to be"?
Seriously, you - as a pilot, even if you're commanding a Geschwader - do not have the means to influence the conduct of operations in such a way that Germany would have a (slim theoretical) chance to win. To do that you'd need to be at least Kesselring or Sperrle, both of which are Field Marshals and aren't flying. So what's it going to be: A strategy campaign for a strategy game or a flight sim campaign for a flight simulation?