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Map kiting in Crossworlds
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11-25-2010, 04:30 AM
namad
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Join Date: Nov 2010
Posts: 142
kiting map guards makes the game non-linear.... this is good!
if you had to take the guards out always in order of diffuculty and were playing on impossible the game might feel linear... (i'm kind of a king's bounty noob who plays on normal though)
namad
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