Thread: noob here
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Old 11-17-2010, 03:45 PM
Ltbear Ltbear is offline
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Join Date: Oct 2010
Posts: 128
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part 2 of all this stuff.

To give you the perfect feel of the plane (climp/dive etc) trim is the key. Almost all planes can be trimmed to fly hands of, all of them can be trimmed to fly with gentle inputs.

Personaly i favour trimming for the perfect climp. It takes abit to learn, but when you have it, you will make all manouvers and the general flying abit easyer. I tend to be overly agressive i counter that by having a trim setting entering combat that will help pulling the plane up if i lock the elevators (my fun is 1940 to 42) dont like late war racers...

Flaps. well they are there, they work good on a carrier, also pretty good landing damedged planes, but combat flaps i personaly try to avoid. If i have to use them i have done something wrong and have ended up in a situation where i need aditional inputs to correct my error. That error will cause me to loose speed (flaps creates drag) so i loose energy.

Online fights between the good pilots normaly comes down to the one who makes the first mistake. When he have done that hes goal changes from being a hunter to lure the other one into making a mistake to balance the fight again. This also works against AI. You can use the lure to make him make manouvers that will consolidate your advantage. (Trick him to turn and dive you stay up climping and keep an eye on him)

One small thing you need to learn (by practice) is where the point of no return is when engaging. When you come blasting towards him, at hes 8 high, you have to commit your self to keep the line. I have seen many aboard there attack with some yanking manouver resulting in them lossing so much energy that a nice turning climp brings you right on them. Think two steps ahead, keep to the plan and the route you have chosen, if the enemy moves you stil have the energy to try again (blast by him climp up again with only small manouvers and just keep tracking him)

As long hes cirkeling and evading and you are zooming and booming you are safe (keep out for hes m

If you are caught in a 2 vs 1 there is a small advice..

Why fight two working planes when you can fight 1 dameged 1 fresh or 2 dameged. Go after the one that is closest to you, dont go for the kill, but go for hits on him. This way you keep moving and dont lock your self onto the enemey so hes friend can get to you. If you maneged this you will shoot them to pieces and when they are dameged enough you sit with all the cards. (i do this ofline and online, shooting the closest to me keep my energy up and just fight them to the damege on them makes them limp)

I dont play this game for kills. I play it the way that im dedicatet to avoid the enemy getting hes job done. When a bomber drops the bombs because of damege, well he cant do hes job so no reon to make it burn. When a enemy fighter have fat smoke trailing, i dont finnish him of, i know hes out of the fight.

Well enough of this, need more help gimme a beep in this topic and i se what i can do

ps. use radiator by pressing R

wep is war emergency power, kinda like nitro on a car. use it to much it blows the engine (press W) not all planes have it

Ltbear

Last edited by Ltbear; 11-17-2010 at 03:48 PM.
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