Quote:
Originally Posted by Korsakov829
It would add to the realisim a bit if you couldn't though.
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no shit sherlock.
But realism isnt always equal to fun. And I do support every kind of realism. But I dont want to get stuck in a map just cause I destroyed the enemy tank in the midle of a crossroad or bridge. Make more open maps and I dont care. But some if not half of the maps are designed with bottlenecks. And here I am ready to trade somewhat realism with gameplay. Also tanks do already block with their wrecks, not very effectively but sometimes enough to buy you some time.
Also eventually destroyed vehicles would be either recovered or removed if needed anyway. So its not completely unrealistic that you can move it. Just assume you had someone doing it or towing the wreck away.