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Old 11-12-2010, 05:09 PM
SEE SEE is offline
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Join Date: Oct 2009
Posts: 1,678
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Thanks for all the vids - gunnery is probably the most most important skill next to flying profficiently.

One of the problems for me (as someone new to IL1946) is that the game seems to encourage you to fly with a rather long convergnce range in SP. The AI seem to see you on their 6 at a pre set distance even though I fly in pit view and in their blind spot. As a beginner, having the default convergence allows the player to line up the AI accurately and getting the shots in before they start evasive turns at somewhere around 400m distance. Setting convergence anything lower than 400m in SP always ends up with the AI twisting and turning before they get into convergance range even though they really shouldn't be able to spot you on their 6.

From what I can tell, in SP all a/c have a convergence of 500m and only the players can be changed. I wonder if SOW will set convergence for the Hurricanes and Spits at the correct range in SP mode?
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