Quote:
Originally Posted by Stranzki
Would be nice to have somekind of stamina. But I think Oleg already stated that they had no satisfying way of modelling it.
We surely miss a new dimension of trolling! Just imagine the endless discussions about the pilot's endurance and the influence of food on it  "German sauerkraut was uber! Ze Germans need more endurance. OLEG plz fix it!!"
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If SoW is being made as 3rd party friendly as they say it is then maybe someone would be able to also create some kind of pilot/crew management... including killable crew. I'm just thinking out loud feel free to tear this idea a new one..
For bombers..
You could have a heart rate/stamina/panic system.
You have a certain ammount of points to allocate to your crew before departure so you could have a balanced crew or have some crew stronger in areas than others... I think it would be quite good going off on a bombing mission knowing the guy in the rear turret is super cool but that if you start throwing your ship around then the waist gunner's gonna freak out! If you survive the mission you get points to account for experience.
You could see how many of your original crew survived the tour and as they get killed you get given a random new crew member good or bad.
This is probably way more complex than I've made it out to be... sorry, just a thought bubble.