Quote:
Originally Posted by MACADEMIC
II wonder if this could be done by the use of cloud computing, where all complex computations would be done at a central computer farm, and video, audio and effects be delivered to the users via very fast connection, similar to today's HD streaming movies.
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Something like
OnLive? In a combat sim? God I hope not. While it is beneficial for some games but for complex flight sims and especially for online game play where low pings are a must I find this anything but useful.
Maybe for FSX.