Thread: tessellation
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Old 11-07-2010, 09:10 PM
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Quote:
Originally Posted by KG26_Alpha View Post
Endless City

2 billion polygons

I'm no programmer although I do have some basic knowledge... If implemented right, imagine what it could do to boost the number of planes in air battles and overall details. Procedural programming should have been focused on long time ago IMO. It is good to see GPU-s developing in that direction.

Maybe OT, but games like Infinity show that the capabilities are endless.
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