I've started to fix some of the broken ammo values in my current game, for example 6.8mm standard and AP appear to be swapped, and are not different enough from other medium rounds. .223 standard is way too super-AP and other things... I'm actually using the old E5 ammoinfo to get an idea how that stuff works.
Could you pls. explain a bit how the new tax system works? I'm especially wondering what influence the popularity ratings have. I raised the taxes in my base and it started to develop negative ratings, at -30 it turned orange on the map.
How exactly does militia recruitment work? Does the funding influence their equipment too or is it just the speed of recruitment? Does the money for them come from the tax fund, bank account or my personal wallet?
The mechanic offers to upgrade my car, but that dialog is empty, does he want anything else or is it just not working yet?
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