Quote:
Originally Posted by Chivas
Its not proof, but I believe Oleg said that the damage to the hurricane in the last set of screenshots was caused by a bomb crater.
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Yes he did and that is very cool, but it doesn't mean that bomb craters are 3D deformations of the terrain. In fact I seem to recall Oleg specifically saying that they are not, and that they are only bump-mapped so that they appear to have depth when you see them from altitude. You could still keep track of where they are and model damage from driving over them despite this.
Correct me if I am wrong but so far I haven't heard of anything to indicate that the engine supports deformable terrain geometry in any way.