Quote:
Originally Posted by Flanker35M
S!
Tessellation is good for FPS games IMHO. Look at Metro 2033 and with high tessellation aka all DirectX 11 gimmicks on it brings to it's knees ANY of the new graphics cards. Really would you see from your 300mph+ speeding Spitfire or Hurricane cockpit if the stones of the railway would be bumped or not?
I really think tessellation could be dropped out of a flight sim that taxes the system hard enough without any more gimmicks to strain it even more. Sure, if an option for the screenie guys then sure, go for it. But if had to choose with it on at a 200+ plane engagement with decent FPS or horrbile FPS..no thanks.
Just my .2cents.
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Likewise, the only benefit I see at the moment is when you are starting up on the ground and taxiing out to the runway. As mentioned before, tesselized bomb craters would be nice, add some oomph to those evil landing gear benders.