Thank you for your imput Oleg.
There's one sound missing in most games that involve shooting rifles/machine guns that has a dramatic effect on the overal feel of "battlefield environment". The supersonic crack of the high speed bullets/shells flying by.
Is there a chance this effect could be part of SOW sound engine at some point? When i tried ARMA2 for the first time some time ago I imediately realised this is the first time I heared this high pitch "crack" in a game. It made the game a lot more imersive for me.