So two comments I guess:
I'm clearly disappointed they have gone this route as I am personally not interested in MMO. However, i will note that KB seemed to stagnate a bit (esp with regards to area building) from the first game (the third had only marginal changes from the second; and the second used quite a bit from the first with a very simpilistic overall map; which seems odd as MMO generally thrive on well constructed areas; but perhaps their MMO will not be area driven).
-
While I wish them luck (and hope that one day they will return to well conceived single player games) I think you are being a bit harsh on their decision. While clearly money has a role here; they probably desire a break from what they have spent the past 3 years working on and it is generally healthy @ the personal level to do something very different every few years. Conversely their market spreads from Russia to Eastern Europe to Europe to USA and I suspect the size of their market spreads in a similar fashion. I.,e., if their largest market is in Russia and former Eastern Block then MMO makes good business sense providing they have an offering that will appeal to their market.
-
If they are very successful in this venture perhaps they will have enough capital to fund two teams (one to maintain the MMO and hopefully one to do a new and creative single player game).
-
Last but least they did provide us an editor so perhaps the community will develop a nice add on (hopefully they will fix some of the most glaring issues with the editor). I personally have not yet fired up the editor but if my creative streak returns perhaps I will give it a shot (I used to do work on diki-muds; but have not done anything graphical). Alas I hate hassles so I will definitely wait until the comments on the editor sub-board are more positive.
|