Caution only gives Physical Resistance, right? At least it did in KB:TL... which I played just recently. I get these mixed up often due to this.
Onslaught is a must for a Mage, even a Paladin. Especially great if you are fighting summoning units of Gremlin Towers, you can get a great attack rating soon.
Does Quick draw only affect "physical" archers? IE, like Cannoners, Repair Droids... but not mages like Monks or Necromancers?
The Pain Skull is, yes, a valid question. I have found it in my Mage walkthrough (hard) in The Legend, and even after 50 victories, I kept using it by itself. The +50% increase really helped, and (me using an all-undead army) Time Back was the only way to resurrect my Bone Dragons (if there weren't enemies around to Hypnotize and Sacrifice). But, after the Death Lands, I decided to transform it and the extra attack and intellect really matters, IMHO. For extra Rage income, there is also the Spear of Rage, although if you only have 1 weapon slot, it is not recommended.
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