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Old 10-26-2010, 02:20 PM
kimosabi kimosabi is offline
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Location: Svalbard
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Quote:
Originally Posted by Untamo View Post

Not true.

When using (for example) a 1280*800 game res on a 2560*1600 native res monitor leads into that every "game pixel" is drawn as 4 "actual pixels" as the smaller res image is stretched over the same monitor area.

Even using a 75% of the native resolution gives you this effect. One game pixel is shown as one fully colored pixel and the adjacent pixels being "blurred". I use this on my 30" 2560*1600 monitor (75% == 1920*1200). Works well for me.

-Untamo
The amount of pixels used by the game stays the same. Should have specified that, but you are correct. No matter how you see it, the pixels used by the game are smaller, and the whole game will become blurrier when lowering the resolution like that. It's all a matter of taste ofcourse.
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