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I realize that everyone has their own idea of "fun", but honestly, there is nothing "fun" about a flight procedure simulator.
Nothing.
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Maybe, but I don't think it's fun to spawn, press I, jam throttle to 100%, and leap into the air, climb for 5 minutes, and then commence TnB for a bit, and then repeat 30 times. If I wanted that, I would be playing Hawx, or Ace Combat 6.
I get so bored of online mash-ups, that sometimes I find myself flying two-hour long sorties in a TB-3 just to keep it interesting.
Now, if the procedures actually meant something, which according to Oleg, are above and beyond anything out there at the moment, coupled with an awesome FM that conveys the "feel" of flight, then we have a real knock-out winner.
I feel that having a complex system is vital in a combat flight sim. Currently in IL-2, the automatic system in a FW-190 doesn't provide anything to a pilot over the La-7's rudimentary one, which can allow it to fly at 100-110 pitch and power all day even without touching the rads. Having to set the right pitch, radiator settings, manifold pressure, before even thinking about commencing a bounce would mean everything in combat, and make things so much more interesting.
In any case, no one's going to force you to lean, or open your intercoolers, or whatever. It's going to be optional, so why worry?