Calm down.
There isn't any need for all the F-ing and blinding. Especially if you want help.
IL2 uses a limited colour pallet for skins.
If you are getting errors, this is almost certainly due to a mistake in the
*.bmp you are trying to use as a skin; not a problem with IL2.
I find the easiest thing to do is to export my skin as a *.gif, limiting the pallet
by necessity of the file format, then importing the *.gif and exporting it back
out as a *.bmp.
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