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Old 10-18-2010, 09:31 PM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by shqiponja_hayabusa View Post
I see your strategies and they are really cool.

I am also trying a no loss with the ogre set, with my army comprising:Warrior 53 lv
Trolls, Orc chieftain, Ogre, Shaman, Orc Hunter

(any idea why printscreen wont work on KB?It just copies my desktop)
Hm. That is a bit odd. It might be OS dependent or are you somehow able to run King's Bounty Crossworlds in windowed mode?

You do have to go into the Saved Game Folder and look for a folder called Screenshots. You won't see it in the clipboard. (This makes me think KB:Crossworlds intercepts the keystroke and does its own magic; Windows by itself cannot see the screenshot).

This will vary per OS, and I omitted my username piece, but you'll get the idea.
My Documents\My Games\Kings Bounty Princess\screenshots

How the heck are you reviving units with that build? Or are you just killing so fast that nothing survives to kill a unit? Hehe.

If you are going to go orc, I HIGHLY recommend you try the Orc Veteran out and get the Moldok hero. In fact, it sort of puts the Ogre/Orc Chieftain/Troll army to shame.

With Onslaught 3, Tactics 2, Moldok (+1 speed +1 init), USUALLY, your Orc Veterans will have at least enough to cast "Potion of Rage" (the speed ability).

You will almost always go first, and will be able to engage in the enemy in round 1 and deal Terrible Terrible Damage.

Have him use the Potion of Rage (if he needs it) so he can hit at least one guy from the other side of the screen, but before you hit him, cast Phantom. Now you should have one Orc Veteran ready to attack, and another Phantom adjacent to him to attack another unit. Now, tell your original Orc Veteran to attack.

Orc Veterans do sooo much damage in the initial hit, because they counter the counter attacks. Once, your Orc Veterans reach Adrenaline Level 3, they gain evasion AND they can hit with NO counterattack if their speed is higher than the enemy. (Almost definitely, since you will be sporting around speed 6 at this time).

Orc Trackers are surprisingly good tanks and their summons draw tons of aggro.

Orcs and Paladins synergize with the Goblins soooo well... ah. If only the game play wasn't so similar to my old ranged build... Or if you really want to keep pressing with the Orc Veterans, have Paladins Second Wind the Veterans, and Orcs "Goblin Commandeer" the Goblins.

Last edited by ckdamascus; 10-18-2010 at 09:35 PM.
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