Quote:
Originally Posted by shqiponja_hayabusa
Now cmon, that's impossible. I am sorry for my disbelief  but Scrounger has a lethal level of danger in my current campaign. And I am pretty sure that you can't make all of her units miss from causing you enough damage from which you can't recover completely. Even with paladins and other res units. I am trying to beat her without many casualties but it's very hard, let alone with no loss.
Care to give you strategy, or what units did you use? Thank you
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Atlatea did it too and detailed his methods, which seemed to be more efficient and it sounds like you used a Paladin.
I was a Mage, Scrounger starts off as Invincible for my Level 55 Mage, so I am going to assume you are a Paladin or Warrior.
I don't think my method was particularly elegant, but this is what I did.
My army make up was
Rune Mages, Trolls, Orc Chieftain, Black Dragons, and Shaman.
Rune Mages was probably my key saving unit.
I would basically just delay/tank as much as possible. I know it would feed them into max Adrenaline (and higher), but it was the method I went with since I could not easily revive them all if I lost more than 70% of any stack in round 1.
The enemy really liked killing my rune mages, so I would Phantom them ASAP.
I would even use Mystic Egg a couple of times and released at least two Black Holes. I might have threw one Ball of Lightning, but again, my main concern was ensuring any other unit was soaking hits but my own.
Shaman would mass heal the level 5 units with dancing axes (thus, saving me from consuming a revive with the rune mages), OR throw a ward in front of them JUST to suck up one hit.
My units were all high level, so I would use phantom rune mages to restore everything, sometimes even double casting it to ensure I had
- a reserve revive
- ability to sheep on attack (has to be ranged)
- call up a meat shield
It was a little while ago, but I am fairly certain I started off with one phantom and one black hole. They had ogres and they would always drain me in that critical first round, and it was particularly frustrating. The blackhole starter usually ended up killing them in the beginning.
The general strategy was to form meat shields, delay as long as possible while sneaking in more attacks via Black Hole, pygmy, phantom tanks and disable as much via Runemages/Phantoms. While the rune mages was the key enabler unit, the trolls would end up being the real heroes, since they would converge on maximum 300% dmg bonus as everything started dying. I relied on the Ogre Set to give me the leadership boosts and that's why I was so dead set on using trolls and orc chieftains (since orc chieftains are basically ogres with a new skin, it seems they inherit the underlying characteristics).
I am pretty sure I was down to the last phantom/revive and such and nearly out of mana. It was very long. (~20 turns?) Very tough for me. I should have went in with more disable in mind I think.
Anyways, I think atlatea's method is much easier and cleaner. He beats it in like 5 rounds and heals it all with just one paladin prayer!
He used dryads to lullaby the goblin shaman, threw a disable at a shaman too (sheep or blind). Since he is a paladin class, it made sense he had paladins and inquistors in his army for the 40% bonus damage.
Then he would bear down on the key units. Standard divide and conquer methods.
He also had black dragons too. I think his post is detailed within this very thread and he probably can tell you more of the finer details.