Quote:
Originally Posted by kedrednael

We fly without wind.
Did you mean:
Dear Oleg Maddox, if simulator SoW doesn't have thermals that's negative.
thermals are an important physic factor.
gliders won't fly verry long without thermals.
I think you meant that right? otherwise it is just complete nonsense, even now it's stupid.
hot air rises, so can we thermal above burning factories, cities?
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I think there is a big language barrier being experienced here

. May I try to sum things up?
In IL-2, there is wind and turbulence but it is not modeled "well" (the game is 10 years old after all). Flying in a real light aircraft or in a more modern sim dedicated to flight (not combat), the effects of wind are more apparent.
These things (wind and turbulence) will be modeled better in SoW if I have read past postings correctly. Crosswind landings may take some extra skill.
How did I do?
Thermals: I don't know of any general aviation flight sim that models thermals "well" for gliding. What I do know is that programming for such things and doing it well takes a lot of resources (from what I have heard from developers of other flight sims). It would not surprise me that a dedicated glider sim does the best job. But we don't do a lot of gliding in combat sims

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