
10-17-2010, 02:40 AM
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Approved Member
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Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
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Quote:
Originally Posted by Blackdog_kt
Interesting.
On one hand, it seems that the multiplayer interface is decided by the publisher. I'm just theorizing here but i guess it will probably be integrated with a copy protection method and to be honest, i dislike mandatory online requirements unless they are a "once in a lifetime" online activation, or i get something worthy in return that enhances the gameplay experience. I want to be able to play a game i paid for whenever i want, not whenever my ISP or some cables allow me to.
On the other hand, since it will be possible to add 3rd party tools for online server browsing, maybe i'm totally mistaken (hopefully) and things are not that hard-coded. Maybe it's not DRM and multiplayer rolled into one, but just an integrated lobby browser for multiplayer, which would be fine.
The most positive note of course in all the above is the player limit. Having 128 players with that level of detail will be an immense experience 
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In principle I think I agree with you, though to be honest the online activation etc that has been put into titles from DCS and Rise of Flight havent really been too bad IMHO.
Cheers!
Last edited by Skoshi Tiger; 10-17-2010 at 02:45 AM.
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