
10-16-2010, 02:38 AM
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Registered Member
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Join Date: Oct 2010
Posts: 5
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Quote:
Originally Posted by GemCollins
Just taking a quick guess, the multiplayer engine probably can't handle or isn't optimized for multi-core CPU's (doesn't have proper multi-threading support), and because of that it can't use your processors' full power (3.2GHz). If it can only handle single or dual-core architecture, you'd be using (2 threads/cores x0.8GHz=) 1.6GHz of processing power.
*Minimum* is 3.0Ghz solo or 2.33 GHz dual-core... just my two cents, but if I'm talking bullshit, let me know!
Confirmed?
http://www.digitalmindsoft.eu/forums...p=83485#p83485
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Uhm...
Read this:
http://tech.icrontic.com/articles/quad_core/
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