Quote:
Originally Posted by Oleg Maddox
Don't you think that representation of colors depending of lighting/shading? I don't think that even one other sim has such things modelled better if modelled at all.
Even it isn't final on our side, but can you show me better in WWII sim (or WWI), except the photo? And that will looks from all distances well? Say from zero to 25 Km altitude? The last feature you will be not able to find for a long enough time I think....
Repetative buildings are neccessary. Or we will have to do 5 years more or by other way - ask you to wait for the more power PC.
Anyway we have more types of buildings than in any other military sim for the current moment I think.
Simply you should understand that more visible at once _different_ objects on the ground - more power we need for calculation.
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Oleg,
I think some people simply don't understand the trade-offs you have to make between graphical detail, frame rate, AI, physics, damage modelling, Sound processing, game environment etc.