Quote:
Originally Posted by _RAAF_Stupot
I can still remember the one and only air-to-air kill I got in Tornado! (in the F3) Seriously though it was best as an air-ground simulator - the mission builder was absolutely fantastic, being able to schedule your AI planes on time on target, all attacking from different directions. I can remember the trill of the RWR receiver. I can also remember trying to get a customised autoexec.bat file and config.sys file that would let me load the programme in base memory - that wasn't so much fun. The manual was good as well, some 200-odd pages long.
Another old-school sim I used to fly was EF-2000. Took me ages to learn how to do the aerial refueling!
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Ef2000 was really good, I managed to do the inflight refueling a few times, but I remember it was hard as hell, the terrain in that sim still looks good today. I think that was the first sim I had that had a 3d cockpit, it seemed so amazing at the time. Another fave of mine was MiG Alley, I liked the dogfights, and the big flights of sabres, the terrain was blah, but the campaign was excellent. One feature I really liked was the ability to see the enemy planes by seeing reflections off their canopies and light flashes, I hope BoB has something similar for planes with a lot of plexiglass.