Thread: Equilibrium Mod
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Old 10-14-2010, 09:23 AM
marcinl0 marcinl0 is offline
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Join Date: Jan 2009
Location: Poland
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Quote:
Originally Posted by yujy View Post
What planning are you talking about?!, everyone who ever did the no loss used the same lineup, the same general equipment (changing it from time to time to face a specific unit). If you weaken the hero you will end up using the same line ups but will only take more rounds to do it. There will be no significant change to your game play just a longer game.
I disagree with "everyone who ever did the no loss used the same lineup, the same general equipment". I finished KBAP many times with different heroes and with different equipment, especially sets - this was the main pleasure to plan the usage of various sets and final efficiency. For example, with paladin hero I prefer basically inquisitor set with live units, for mage dead set etc. Always different.

Really, if you like fast gameplay - maximum powered, not balanced mod is for you. KB series is generally rather too easy, especially in late game, even on impossible difficulty - so the end of gameplay is fast.


I finally repeat: I think the solution is simple: more versions of this fine mod:

1. "for fun" basic version of the mod, as in first post,

2. totally overpowered version (even vs basic v.) for "fast & for fun" players (notably more mana total 300-400 etc.),

3. more "hardcore" version, for example as I proposed, for experienced, strategic, not only "for fun" players.
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