TRAINING with post-flight (or, better, real time) hit statistics is more realistic than your stuff, because the GUNNERY PRACTICE was actually done like that in the combat flight schools.
PRACTICE targets were used, such as drones pulled by another plane. Try and check the memories of Brian Kingcome, for instance.
As we don't have this possibility in the game (and we don't want it either, as it would be too cumbersome), we must find something else to TRAIN our virtual pilots.
And, let me add that's not about full switch vs. Wonder Woman (yawn!), it's all about attracting more users and enrich our community. Stripping out TRAINING functions and make this game a barebone flight simulator will not help, imho. Any technical aid to TRAINING will reduce the learning curve and facilitate the passage to full switch, if the gamer likes it.
(I've put in capitals the words that sometimes go unnoticed by some people).
Cheers,
Insuber
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