I won't be surprised that within 24 hours after the release of SOW, we will see a number of verifiable bugs posted on the internet. Many of these will have players shaking their heads asking... "How could they have missed such an obvious bug?"
Believe me, I've seen this many times over the course of IL-2. Sometimes it simply comes down to a numbers game. 2000 eyes are better than 20 eyes. A large number of players can easily catch more issues than a small number of closed testers.
Personally, I'm not even that interested in SOW, as I am very happy with 4.09 and looking forward to 4.10. However, it would be nice to have SOW as bug-free as possible.
Listen, if you ask me, the chances of Oleg doing something like this are probably less than 1%, so I never thought it would actually come about.
The real reason I posted this poll was to let people know that there are some real innovative ideas happening in the flight sim industry, and that's it's ok to think out of the box. These are the companies that realize their 'communities' can be a real asset to their business.
In cases like this, everyone is a winner. The players get a better product and the company sells more games.
Aviar
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