Quote:
Originally Posted by Hecke
It looks awesome.
What do you think about the runway in this picture?
Is that the way runways looked like?
For me the runway looks blurred and like a texture of an old game. Actually it looks the exact same like in IL-2.
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I 'think' (and I have no way of knowing how SOW is actually coded) it has something to do with the angle at which we are seeing the scene.
Here are two picture from ROF (with my new 'Pup' by the way) one picture shows the scene from above showing good ground texture, the other from a shallow angle showing the blurred texture.
High View Angle
Low View Angle
If you see the grass in taken from the low angle, the 3d grass (under the Pups starboard wing) shows the different rendering style for the 3d image.
I 'think' that's what we're seeing in the SOW image. The grass and the track look like they are being rendered differently so at the low angle we see a contrast.
Of course I could be completely wrong! The two sims work completely differently to each other. But it is interesting to see that a 'Work In Progress' SOW compares favourably with a completely up to date and patched ROF!
Cheers!