Quote:
Originally Posted by Blackdog_kt
Agree on all counts. Managing the aircraft sub-systems effectively does have a direct impact in your ability to perform combat tasks, hence it's not irrelevant. Difficult? Sure. Deserving separate on/off switches in the difficulty options? Definitely. But not irrelevant for a combat sim, not by a long shot.
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This. A fight MIGHT come down to how fast you can turn your plane, but getting to that point should be more difficult than pulling on the stick. At least the option should be there for those of us that want it (hopefully).
At my age (I'm not that old lol) I've learned that I will never have the fast-twitch skills of a 17 year old that has 7 hours to spend playing the game every day. Any success and enjoyment I have had in other games has come mainly from teamwork and being able to 'out think" the other guy. The devil (and enjoyment) is in the details for me.
Splitter