Hehe, yeah I know a few programmers like that. So I never talk with them about computers anymore
If bugtesting is more than observation, problem replication and recording and I'd really have to dig into the intestines of the product, it's not for me. I dislike looking up memory adresses, browsing the registry, looking for library dependencies or clashes, locked files or memory leaks and overall filling my brain with stuff I'll never use again.
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Far more interesting for Oleg would be if anyone manages to crash the game - but a bunch of betatesters can't do that, because they already have experience.
What you need are outsiders who try something nobody thought ppl could try that.
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If you build something that is idiot proof, life will provide a bigger idiot.