Curious, do you play in impossible mode and what class do you play?
Bowmen and skeleton archers both suffer from range penalties, just like orcs, but I agree they have great potential for serious damage. Or is the orc range penalty even shorter than the bowmen an skeleton archers?
I figured early game the rune mages can revive the cyclops, which is really handy since you get those guys on bolo.
I didn't realize they could do this, bleh. Actually it has been a while, I wonder if inquisitors can also raise cyclops too? Hmm.
I'm assuming you were a warrior class since you mentioned high initiative.
I'm trying to make the orc dream team work with a paladin right now. wish me luck.
I do miss insane ranged units.
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